Admiral Ackbar
(as of the Dark Empire Series)
Type: Mon Calamari Admiral
Dexterity 3D
Blaster 5D+2, Blaster Artillery 4D+1, dodge 4D+1, melee combat 5D+1, missile
weapons 4D+1, missile weapons: power harpoon 5D+1
Knowledge 3D
Alien Species 7D+1, bureaucracy 8D+1, cultures 5D, intimidation 5D+1,
languages 6D, planetary systems 8D, survival 4D, survival: ocean / undersea 6D,
tactics: capital ships 9D, tactics: fleets 9D+2, tactics: starfighters 7D+1,
value 5D+2, willpower 6D
Mechanical 3D+1
Astrogation 8D, capital ship gunnery 7D+2, capital ship piloting 8D+1,
capital ship piloting: Mon calamari battle cruiser 10D, capital ship shields
6D+1, repulsorlift operation 5D+1, sensors 5D+1, space transports 5D+2,
starfighter piloting 6D+1
Perception 2D+1
Bargain 7D, command 9D, command: Mon calamari crewmen 11D+2, hide 4D+1,
persuasion 6D, search 5D+1, sneak 4D+2
Strength 3D
Lifting 4D, stamina 6D, swimming 8D+2
Technical 3D+1
Capital ship repair 5D+1, capital ship weapon repair 4D+2, computer
programming / repair 4D+1, droid programming 4D+1, first aid 4D+1, first aid :
Mon Calamari5D+1, repulsorlift repair 5D+1, security 7D+1
Special Abilities
Moist Environments: When in moist environments, Mon calamari receive a +1D
bonus to all dexterity, Perception and Strength Attribute and skill checks.
Dry Environments: When in very dry environments, Mon calamari seem depressed
and withdrawn. They suffer a -1D penalty to all Dexterity, Perception, and
Strength attribute and skill checks.
Force Points: 3
Character Points: 15
Move: 10
Equipment: Comlink (wired into the HoloNet), datapad, military dress
uniform, standard military uniform
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