Admiral Ackbar

(as of the Dark Empire Series)

Type: Mon Calamari Admiral

Dexterity 3D

Blaster 5D+2, Blaster Artillery 4D+1, dodge 4D+1, melee combat 5D+1, missile weapons 4D+1, missile weapons: power harpoon 5D+1

Knowledge 3D

Alien Species 7D+1, bureaucracy 8D+1, cultures 5D, intimidation 5D+1, languages 6D, planetary systems 8D, survival 4D, survival: ocean / undersea 6D, tactics: capital ships 9D, tactics: fleets 9D+2, tactics: starfighters 7D+1, value 5D+2, willpower 6D

Mechanical 3D+1

Astrogation 8D, capital ship gunnery 7D+2, capital ship piloting 8D+1, capital ship piloting: Mon calamari battle cruiser 10D, capital ship shields 6D+1, repulsorlift operation 5D+1, sensors 5D+1, space transports 5D+2, starfighter piloting 6D+1

Perception 2D+1

Bargain 7D, command 9D, command: Mon calamari crewmen 11D+2, hide 4D+1, persuasion 6D, search 5D+1, sneak 4D+2

Strength 3D

Lifting 4D, stamina 6D, swimming 8D+2

Technical 3D+1

Capital ship repair 5D+1, capital ship weapon repair 4D+2, computer programming / repair 4D+1, droid programming 4D+1, first aid 4D+1, first aid : Mon Calamari5D+1, repulsorlift repair 5D+1, security 7D+1

Special Abilities

Moist Environments: When in moist environments, Mon calamari receive a +1D bonus to all dexterity, Perception and Strength Attribute and skill checks.

Dry Environments: When in very dry environments, Mon calamari seem depressed and withdrawn. They suffer a -1D penalty to all Dexterity, Perception, and Strength attribute and skill checks.

Force Points: 3

Character Points: 15

Move: 10

Equipment: Comlink (wired into the HoloNet), datapad, military dress uniform, standard military uniform

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