Feed On Dark Side
Control Difficulty: Moderate when activated; Very Easy for each round
thereafter
Alter Difficulty: Moderate when raised; no roll for subsequent rounds.
Required Power: Sense Force
Warning: Any Jedi who activates this power automatically receives a Dark
Side Point.
This power may be kept "up".
Effect: This power allows a Jedi to feed on the fear, hatred or other
negative emotions of others to make himself more powerful. It does not matter
to the Dark Side why the others are filled with dark emotions; the feelings
alone suffice.
In game terms, in any round in which a character using this power is in the presence
of a Light Side Force-sensitive who gains a Dark Side Point, the character gains
a Dark Side Point and a Force Point. If multiple characters gain Dark Side
Points in the same round, the characters gains multiple Force Points. These
Fore Points must be spent within five minutes of being received.
This is a power that Dark Jedi use to gain power from the anger and hatred
they cause in their foes. For player characters who are quick to anger, it
is impossible to die-roll their way out of this situation. The only way
they can stop a Jedi from gaining extra Force Points from this power is not to
give in to the Dark Side. This can be extremely difficult, particularly as
there is nothing to stop the Dark Jedi form doing everything in his power to
provoke these negative emotions. This might include deception, butchering
innocents, taunts, insults, threats against the characters, their friends,
families, home planet or base, and anything else that is likely to make them
call on the Dark Side.
Players who are unable to think of a better way of defeating a Dark Jedi
than by brute force are very likely to be destroyed if faced with this
power. Avoid overuse of this power, as it can severely disrupt game
balances if not used in moderation.
back